Wednesday, June 21, 2023

Sprint #3 Delivery

 For this Sprint I helped work on composition, lighting, and our skybox. I placed most of our assets into the scene, adjusted the lighting, and changed the color values on our skybox texture.



I also helped render out our video sequence after adjusting the overall look of the lighting and atmosphere.









Wednesday, June 7, 2023

Sprint #2 Delivery

 This week I added and modified my Vertex Painting Master Material into the project. I made several changes to the parameters inside of the Material Instance.


I also set up the first pass for lighting inside of one of our test scenes. The scene has all necessary actors to properly light the scene. I adjusted Lisa's black hole blueprint and arranged it to fit the video composition for Nassir's animation sequencer.

The skybox currently in use is a placeholder and I will be creating a material and texture for our sky using flowmaps.





Final Sprint Delivery

 For this sprint I did a final lighting pass, added a windy VFX and simple grass wind to the trees. I also created a panning/rotating staine...