Friday, October 28, 2022

VR Hands and Props Proxy Pass

This week I set up the file structure for our project inside of Perforce. For our VR Hands and Props project, I made the controllers for both the left and right hand meshes. I also helped implement our assets into our Unreal Engine project.




 

 



Final Sprint Delivery

 For this sprint I did a final lighting pass, added a windy VFX and simple grass wind to the trees. I also created a panning/rotating staine...